Moopville was once a peaceful place to live until the day the critters invaded their village. Now the local pest control, Flunk & Dunk, are taking it back one critter at a time in Moops.
Moops is an interesting new game that’s available for all iOS devices. It combines two gaming concepts into one stylish critter-capturing game. One portion is the platforming that has you taking control of Flunk (I assume it’s Flunk anyways) to jump throughout the lands, unlocking chests, as well as bonking any critter that you see on the head until it passes out. Once you give the poor little critter a concussion Dunk comes in and finishes it off and vacuums the critter into is backpack.
During the platforming sections, you’ll come across other Moops standing outside their houses waiting for you to clear out the critters. This is where the second gameplay aspect comes in with five mini-games that are tap (or flick) based arcade games. One mini-game will have you flicking critters into a furnace, while others have you tapping on the critters as soon as they walk onto the screen. The variation of the mini-games is refreshing but from the first world to the last world, the challenge never really seems to ramp up.
Clearly Moops biggest strength is the graphics in the platforming sections. The cartoony graphics of both the characters and the environments are unique and vibrant. Adding to this is the ability to be able to purchase a good handful of new outfits for Flunk & Dunk as well as changing up the appearance of Flunk’s whacker.
On the downside are the tap controls for the mini-games. More often than not I found my taps being unrecognized forcing me to do several taps. While this isn’t a game breaker by any means it is hard to overlook.
The Bottom Line: 7/10 (Good)
Moops has great character designs as well as sharp graphics but the gameplay falls on the repetitive side as well as the controls needing a bit of fine tuning.